Indie Horror · Thai Folklore · Hand-Crafted Art
Toniztoz

Where Forgotten Spirits Return

An independent game studio born in December 2024 — driven by passion, folklore, and a refusal to cut corners. Every pixel is human-made, every story is rooted in truth.

Our Debut Title

The God They Buried

Folklore Horror · Thai Mythology · Hand-Crafted Art

A haunting journey inspired by Thai folklore, where forgotten spirits and rituals seep back into the world of the living. Set in a remote village shaped by belief and fear, you uncover a story rooted in Southeast Asian myth and tradition. Every frame is completely hand-crafted — no AI. Characters speak in mumble. Some things were never meant to be understood.

  • Deeply personal and unsettling debut — built with pure passion since December 2024
  • 100% hand-crafted art — every frame made by human hands, zero AI generation
  • Characters and NPCs speak in mumble — language as atmosphere, not instruction
  • Rooted in authentic Southeast Asian folklore, spirits, and ritual tradition
Wishlist on Itch.io
PC More Platforms TBA
The Foundation

Thai Myth. Human Hands. Real Dread.

Some gods are not lost. They are buried.
And the village still remembers where.

— The God They Buried

Thai Folklore

Every spirit, ritual, and omen is drawn from authentic Southeast Asian myth. We research deeply so the dread feels earned — rooted in a culture's oldest fears, not invented.

Mumble as Language

Characters and spirits do not speak in subtitled dialogue. They mumble, chant, and mutter in unknowable tongues. Some things were never meant to be understood — and that is the point.

No AI — Ever

Every frame of art is hand-crafted by a human. This is our commitment and our pride. Authentic, painstaking, personal — the way horror art should be made.

The Studio

Small Team.
Big Vision. Real Dread.

Toniztoz was founded in December 2024 by Deepak Singh — built around a core idea that refused to be ignored. In just over a year, seven passionate people came together to turn that idea into something that could genuinely unsettle you.

We are independent in every sense. No publisher pressure, no AI shortcuts, no compromise on craft. Just a team obsessed with Thai folklore and what it means to build horror that feels true.

7Core Team
Dec '24Studio Founded
100%Human-Made Art
2026Target Release
Studio Values
  • No AI. Ever.Every frame of art is hand-crafted by a real human. This is non-negotiable and it shows in every pixel.
  • Folklore-first storytellingWe research before we design. The spirits in our game have roots in real cultural tradition and we treat that with deep respect.
  • Atmosphere over actionHorror is not what you see. It's what the mumbling might mean, what the village is hiding, what you sense before you understand.
  • Personal & passionateThis is our debut. We are not building for a market. We are building a game we genuinely needed to make.
The Team

Meet The Makers

Seven people who said yes to folklore, hand-drawn nightmares, and the kind of horror that stays with you. Founded December 2024, still building — still hungry.

Deepak Singh
Founder & CEO

The core idea and the spine of Toniztoz. Deepak holds the team together, drives the vision, and is the reason this game exists.

VisionLeadershipCore Design
Jahanvi
Co-Founder · Creative Lead

Handles all things creative — the look, the feel, the mood. If the game unsettles you, Jahanvi is a big reason why.

CreativityDirectionArt
Swarnima Raj Mohan Bisht
Project Manager · Story

Keeps the team on track while shaping the story and concepts that give the game its haunting backbone.

NarrativeConceptsPM
Aaradhya Bhatiya
Game Developer

Turns design into playable reality. Codes the systems and interactions that make the world feel alive and wrong.

Game DevSystemsCode
Abhishek Kumar
Game Developer

Works alongside Aaradhya building the engine of the experience — the code that holds the horror together under the surface.

Game DevCodeBuild
Swara
Game Art Designer

Every frame is hand-crafted. Every sprite, environment, and spirit is born from Swara's hands — no AI, no shortcuts.

Hand-Crafted ArtDesignVisual
Dhaval D Barai
Research & Operations

Manages research, logistics, and everything else that keeps the machine running. The work behind the work — essential.

ResearchOperationsFolklore
Come Build With Us

If Thai folklore horror made with human hands resonates with you, we'd love to hear from you.

Get in Touch →
Glimpses

Media Gallery

Concept art, environment previews & mood boards from The God They Buried.

Click any image to view full size

The Buried Village — character concept art
Character · Concept Art
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Spirit Realm — environment
Environment
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The Ritual — scene
Scene
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The Forest — biome
Biome
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For Investors

A Studio With a Vision

Southeast Asian folklore is one of the most untapped sources of horror in gaming. We are building The God They Buried with zero AI, deep research, and total creative independence — targeting a passionate audience hungry for something authentic.

$8.4BHorror Game Market

Global horror game market in 2024, growing 12% year-over-year with no sign of slowing.

100%Human-Made Art

No AI in any frame — a bold differentiator in an industry increasingly flooded with generated content.

2026Target Release · PC

In active development since December 2024, targeting release on PC via Itch.io and beyond.

Open to equity investment, publishing partnerships, and development support. Reach out to start a conversation.

Request Investor Deck
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