Where Forgotten Spirits Return
An independent game studio born in December 2024 — driven by passion, folklore, and a refusal to cut corners. Every pixel is human-made, every story is rooted in truth.
Folklore Horror · Thai Mythology · Hand-Crafted Art
A haunting journey inspired by Thai folklore, where forgotten spirits and rituals seep back into the world of the living. Set in a remote village shaped by belief and fear, you uncover a story rooted in Southeast Asian myth and tradition. Every frame is completely hand-crafted — no AI. Characters speak in mumble. Some things were never meant to be understood.
Some gods are not lost. They are buried.
And the village still remembers where.
— The God They Buried
Every spirit, ritual, and omen is drawn from authentic Southeast Asian myth. We research deeply so the dread feels earned — rooted in a culture's oldest fears, not invented.
Characters and spirits do not speak in subtitled dialogue. They mumble, chant, and mutter in unknowable tongues. Some things were never meant to be understood — and that is the point.
Every frame of art is hand-crafted by a human. This is our commitment and our pride. Authentic, painstaking, personal — the way horror art should be made.
Toniztoz was founded in December 2024 by Deepak Singh — built around a core idea that refused to be ignored. In just over a year, seven passionate people came together to turn that idea into something that could genuinely unsettle you.
We are independent in every sense. No publisher pressure, no AI shortcuts, no compromise on craft. Just a team obsessed with Thai folklore and what it means to build horror that feels true.
Seven people who said yes to folklore, hand-drawn nightmares, and the kind of horror that stays with you. Founded December 2024, still building — still hungry.
The core idea and the spine of Toniztoz. Deepak holds the team together, drives the vision, and is the reason this game exists.
Handles all things creative — the look, the feel, the mood. If the game unsettles you, Jahanvi is a big reason why.
Keeps the team on track while shaping the story and concepts that give the game its haunting backbone.
Turns design into playable reality. Codes the systems and interactions that make the world feel alive and wrong.
Works alongside Aaradhya building the engine of the experience — the code that holds the horror together under the surface.
Every frame is hand-crafted. Every sprite, environment, and spirit is born from Swara's hands — no AI, no shortcuts.
Manages research, logistics, and everything else that keeps the machine running. The work behind the work — essential.
If Thai folklore horror made with human hands resonates with you, we'd love to hear from you.
Get in Touch →Concept art, environment previews & mood boards from The God They Buried.
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Southeast Asian folklore is one of the most untapped sources of horror in gaming. We are building The God They Buried with zero AI, deep research, and total creative independence — targeting a passionate audience hungry for something authentic.
Global horror game market in 2024, growing 12% year-over-year with no sign of slowing.
No AI in any frame — a bold differentiator in an industry increasingly flooded with generated content.
In active development since December 2024, targeting release on PC via Itch.io and beyond.
Open to equity investment, publishing partnerships, and development support. Reach out to start a conversation.
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